And as if it were some miracle, amidst all the turbulence, uncertainty and increasing pressure, he managed to create one of the best Super Famicom games ever made. Knowing this, a young game designer at HAL Laboratory, decided to release a Super Famicom game named Kirby Super Star. All of the listed dates are the initial Japanese launch dates for the games/hardware. It was already way past the golden age of 16-bit gaming, and the 3D era was knocking at the door:Ībove: This is what Kirby Super Star was going up against. Major game developers were preparing as well, opting to build games for the bigger, better Nintendo 64 over the now-aging Super Famicom. To catch up, Nintendo was ramping up to release its new 64-bit console in June of that year. With the advent of new hardware, 3D polygon games had taken the world by storm. After a huge rift in partnership, Sony had released its PlayStation six months prior.
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